5/8/2023 0 Comments 3d model illustrator![]() Rather than just generating a huge pile of paths and clipping masks (or simply rasterising), I want it to only output the barest minimum number of paths, compound shapes, and points, uniting adjacent surfaces as it goes, preferably without clipping masks. ![]() Intelligent 2D vectorisation of 3D models (expanding) would also be awsome. I absolutely love the ‘3D extrude and bevel’ effect – it has become an essential, powerful part of my workflow, and 3D objects would be on another level of useful to the team. Say for example I wanted a car model in my composition, I could bring it in and tweak it to fit the scene (scale it, rotate it, adjust the light colour and angle). I would like to see Illustrator’s 3D capability expanded to include importing 3D models into the artboard with some basic transformations and lighting.
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